RenderQueue.draw

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void draw(AnimationInstance animation, vec2 target, float depth, Color4ub color)
    class RenderQueue
    void
    draw
    (
    AnimationInstance animation
    ,
    vec2 target
    ,
    float depth
    ,
    Color4ub color = Colors.white
    )
  2. void draw(Sprite sprite, vec2 target, float depth, Color4ub color)
  3. void draw(SpriteInstance sprite, vec2 target, float depth, Color4ub color)

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