RenderQueue.draw

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void draw(AnimationInstance animation, vec2 target, float depth, Color4ub color)
  2. void draw(Sprite sprite, vec2 target, float depth, Color4ub color)
  3. void draw(SpriteInstance sprite, vec2 target, float depth, Color4ub color)
    class RenderQueue
    void
    draw
    (
    SpriteInstance sprite
    ,
    vec2 target
    ,
    float depth
    ,
    Color4ub color = Colors.white
    )

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