Armature.addChild

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void addChild(string bone, string childName, Batch mesh, Matrix4f transform)
    struct Armature
    void
    addChild
    (
    string bone
    ,
    string childName
    ,,
    Matrix4f transform
    )
  2. void addChild(Bone* bone, string childName, Batch mesh, Matrix4f transform)

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