voxelman ~master (2018-10-12T19:51:42Z)
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Armature.addChild
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graphics
armature
Armature
Undocumented in source. Be warned that the author may not have intended to support it.
void
addChild
(string bone, string childName, Batch mesh, Matrix4f transform)
void
addChild
(Bone* bone, string childName, Batch mesh, Matrix4f transform)
struct
Armature
void
addChild
(
Bone
*
bone
,
string
childName
,
Batch
mesh
,
Matrix4f
transform
)
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