voxelman ~master (2022-02-22T07:47:20.6908917)
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ChunkLayerData.blocks
voxelman
world
storage
chunk
layer
ChunkLayerData
null if uniform is true, or contains chunk data otherwise
struct
ChunkLayerData
ubyte
[]
blocks
;
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world
storage
chunk
layer
ChunkLayerData
functions
validate
variables
blocks
dataLength
layerId
metadata
uniform
uniformType
null if uniform is true, or contains chunk data otherwise