voxelman ~master (2018-10-12T19:51:42Z)
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meshOccludedQuad
voxelman
world
mesh
sidemeshers
utils
Undocumented in source. Be warned that the author may not have intended to support it.
void
meshOccludedQuad
(
T
)
(
ref
Buffer
!
MeshVertex
buffer
,
ubyte
[4]
cornerOcclusion
,
const
float
[3]
color
,
ubyte
[2]
uv
,
const
ubvec3
offset
,
const
ubyte
[4]
indices
,
const
T
[3]*
vertieces
)
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