voxelman ~master (2018-10-12T19:51:42Z)
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Bone.transform
voxelman
graphics
armature
Armature
Bone
Undocumented in source. Be warned that the author may not have intended to support it.
struct
Bone
@
property
Matrix4f
transform
(
)
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armature
Armature
Bone
functions
reset
rotate
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baseTransform
children
mesh
movement
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