TextureAtlas.insert

  1. ivec2 insert(ivec2 size, Color4ub color)
    class TextureAtlas
    ivec2
    insert
  2. ivec2 insert(ivec2 size)
  3. ivec2 insert(Bitmap source, irect sourceSubRect)

Return Value

Type: ivec2

position of inserted node, or throws if not enough space

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