- put3dGrid
void put3dGrid(Vector!(T1, 3) pos, ivec3 count, Vector!(T2, 3) offset, Color4ub color)
Undocumented in source. Be warned that the author may not have intended to support it.
- putCube
void putCube(Vector!(T1, 3) pos, Vector!(T2, 3) size, Color4ub color, bool fill)
Undocumented in source. Be warned that the author may not have intended to support it.
- putCubeFace
void putCubeFace(Vector!(T1, 3) cubePos, Vector!(T2, 3) size, CubeSide side, Color4ub color, bool fill)
Undocumented in source. Be warned that the author may not have intended to support it.
- putLine
void putLine(Vector!(T1, 3) start, Vector!(T2, 3) end, Color4ub color)
Undocumented in source. Be warned that the author may not have intended to support it.
- putLine
void putLine(Vector!(T1, 3) start, Vector!(T2, 3) end, Color4ub color1, Color4ub color2)
Undocumented in source. Be warned that the author may not have intended to support it.
- putLineVolumetric
void putLineVolumetric(Vector!(T1, 3) start, Vector!(T2, 3) end, Color4ub color)
Undocumented in source. Be warned that the author may not have intended to support it.
- putPoint
void putPoint(Vector!(T, 3) pos, Color4ub color)
Undocumented in source. Be warned that the author may not have intended to support it.
- putSolidMesh
void putSolidMesh(VertRange vertices, vec3 offset)
Undocumented in source. Be warned that the author may not have intended to support it.
- reset
void reset()
Undocumented in source. Be warned that the author may not have intended to support it.
- cube
Batch cube(Vector!(T, 3) halfSize, Color4ub color, bool fill)
Creates a batch with a centered cube with 3 radiuses (not dimensions).
- cube
Batch cube(Vector!(T, 3) halfSize, Color4ub color, bool fill, Vector!(T, 3) offset)
Creates a batch with a centered cube with 3 radiuses (not dimensions) and offset.
- cube32
Batch cube32(Vector!(T, 3) halfSize, Color4ub color, bool fill)
Creates a batch with a centered cube with 3 radiuses (not dimensions) where all dimensions are 1/32th (1 pixel in a 32x32 texture).
- cube32
Batch cube32(Vector!(T, 3) halfSize, Color4ub color, bool fill, Vector!(T, 3) offset)
Creates a batch with a centered cube with 3 radiuses (not dimensions) and offset where all dimensions are 1/32th (1 pixel in a 32x32 texture).