/** Copyright: Copyright (c) 2016 Andrey Penechko. License: $(WEB boost.org/LICENSE_1_0.txt, Boost License 1.0). Authors: Andrey Penechko. */ module voxelman.graphics.color; import voxelman.math : Vector; alias Color3ub = Vector!(ubyte, 3); enum Colors : Color3ub { black = Color3ub(0, 0, 0), white = Color3ub(255, 255, 255), red = Color3ub(255, 0, 0), green = Color3ub(0, 255, 0), blue = Color3ub(0, 0, 255), cyan = Color3ub(0, 255, 255), magenta = Color3ub(255, 0, 255), yellow = Color3ub(255, 255, 0), gray = Color3ub(128, 128, 128), } Color3ub[] colorsArray = [ Colors.black, Colors.white, Colors.red, Colors.green, Colors.blue, Colors.cyan, Colors.magenta, Colors.yellow ];