ResourceManager.loadNamedSpriteSheet

Undocumented in source. Be warned that the author may not have intended to support it.
  1. SpriteRef[string] loadNamedSpriteSheet(string name, ivec2 spriteSize)
  2. SpriteRef[string] loadNamedSpriteSheet(string name, TextureAtlas texAtlas, ivec2 spriteSize)
    class ResourceManager
    SpriteRef[string]
    loadNamedSpriteSheet
    (
    string name
    ,
    TextureAtlas texAtlas
    ,)

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